[Warmod] Dynamic Hostname

[Warmod] Dynamic Hostname v1.0.4

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Vertigo

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Last edited:

kushal

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int warStatus = gCV_WarStatus.IntValue;

if (warStatus == 5)
Fix This
wm_status doesn't gets > 1
So it should be - if (warStatus == 1)

and the timer default could have been 3 seconds cuz WarmOd has a Timer which updates the score per 3 seconds
 

Vertigo

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Fix This
wm_status doesn't gets > 1
So it should be - if (warStatus == 1)

and the timer default could have been 3 seconds cuz WarmOd has a Timer which updates the score per 3 seconds
wm_status does gets to 5 when warmod is ON.

And default timer is 60 to increase the performance of the plugin. It doesn't matter when warmod update it's score. It's a common sense that a round is won or lost takes at average more than 60 seconds. However changing the timer is in your hands. That's why cfg is provided.
 

kushal

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Staff member
Content Writer
wm_status does gets to 5 when warmod is ON.

And default timer is 60 to increase the performance of the plugin. It doesn't matter when warmod update it's score. It's a common sense that a round is won or lost takes at average more than 60 seconds. However changing the timer is in your hands. That's why cfg is provided.
LMAO SORRY I THOUGH IT was the other one i though it was the hsay One XD... Sorryy My Mistake this is the hostname ones :D
 

Vertigo

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Vertigo

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Last edited:

Subu

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Why do wm_status sets to 5 i dont get that , I havent seen it anyways Its working Great
g_h_status = CreateConVar("wm_status", "0", "WarMod automatically updates this value to the corresponding match status code", FCVAR_NOTIFY);




check UpdateStatus() in warmod.sp
 

kushal

Anti-Bulle People
Staff member
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g_h_status = CreateConVar("wm_status", "0", "WarMod automatically updates this value to the corresponding match status code", FCVAR_NOTIFY);
check UpdateStatus() in warmod.sp
got it
zero when not active
4 not live
5 first half
7 second half :D
 

Vertigo

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In cstrike/cfg/server.cfg, put hostname "your server hostname"
 
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