ok, I made a launcher in GO lang, to launcher Quake, CS 1.6 and CSS, the Launcher go to internet auto download a txt file with some IP
ort, the Launcher know what folder in and get right IP and start game direct to my server, I like it because if server change IP dont need update launcher, I just change in wen the file.txt and all work.
But to ClientMod I did a litle bit diferent, I my launcher.exe all the time I start download file.txt from internet wirh IP
ort and I read the clientmod.ini, and write IP
ort in clientmod.ini line and do exec.command to call "CMLauncher.exe" than now go direct to my server, working well