Deathmatch v1.8.2

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Supported Games
CS: Source (v34), CS: Source (Steam/Orange Box), CS: GO
This plugin enables Deathmatch mode on your server. It also has many other features :
  • Elimination Mode
  • Spawn Protection with colors
  • Removal of ragdolls and weapons to improve performance
  • Readymade random spawn points for many popular maps
  • In built spawn point editor
  • In Built Gun Menu

Requirements :
  • Sourcemod v1.10 or Higher
Installation :
  • Download file attached to this post.
  • Extract the content of zip file and put into your server's cstrike folder.
  • Open cstrike/cfg/server.cfg file and add this line exec sourcemod/deathmatch.cfg. Save and close the file.
  • Change the map or restart the server.

Useful Plugins :

This deathmatch plugin can be used in combination with several other plugins to make a proper deathmatch server. Some of the plugins are listed below :
Player Chat Commands :
!respawn or !rpawn          -          Used for respawning if players don't respawn automatically
Player Console Commands :
joinclass                   -          Used for respawning if players don't respawn automatically
Admin Commands :
!ggdm_spawn_menu or !spawn_menu or !spawn_edit          -          Opens spawn editor menu.
Configuration :

You can configure the gun menu in cstrike/addons/sourcemod/configs/gunmenu.ini file. You can modify weapon names and order. There are also other settings like kill sound, enabling/disabling buyzones, c4 and related to grenades and equipments etc.




// GunGame Deathmatch version.
// Default "1.8.0"
sm_ggdm_version "1.8.0"

// Time before respawn (default 2.0)
sm_ggdm_respawntime "1"

Enable/disable deathmatch (default 1).
sm_ggdm_enable "1"

// Remove ragdolls 1 is on, 0 is off (default 1).
sm_ggdm_removeragdolls "1"

// Time before ragdoll will be removed (default 1.5).
sm_ggdm_ragdolltime "1.5"

// Enable/disable spawn protection (default 1).
sm_ggdm_sp_enable "0"

// Remove spawn protection when player fire (default 0).
sm_ggdm_sp_removeonfire "1"

// Sets the amount of seconds users will be protected from getting killed on their respawn (default 2).
sm_ggdm_sptime "2"

// Change color on spawn protected players (default 1).
sm_ggdm_spchangecolor "1"

// Remove weapons on round start (default "1").
sm_ggdm_remweap_round "1"

// Remove weapons on player kill (default "0").
sm_ggdm_remweap_kill "0"

// Keep hegrenades when removing weapons (default "1").
sm_ggdm_keep_hegrenades "1"

// Elimination mode 1 is on, 0 is off (default 0). You will be respawned only after your killer will be killed.
// To enable elimination sm_ggdm_enable must be 0 and sm_ggdm_elimination must be 1.
sm_ggdm_elimination "0"

// Elimination respawn time (default 2.0).
sm_ggdm_el_respawntime "2.0"

// Spawn new connected players in the middle of the round
// 1 - enabled, 0 - disabled (default: 1)
sm_ggdm_elimination_spawn "1"

// Command which Edits GG DM spawn points.
// sm_ggdm_spawn_menu (!ggdm_spawn_menu)
// admin        Edits GG DM spawn points

// Enable firstspawn plugin.
// 1 - enable, 0 - disable (default: 0).
sm_ggdm_fspawn_enable "0"

// Prevent player from spawn if it was reconnected in that number of seconds. (default: 420).
sm_ggdm_fspawn_ptime "420"
Credits :
  • Team
  • TigerOx
  • TechKnow
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Latest updates

  1. Added Gun Menu

    Cheers !! Gun menu is now added in the Deathmatch plugin itself. You don't need to install it...
  2. Enhancement & Bug Fixes

    Update Notes : Fixed Bug: Timer handle is invalid Rewritten to new syntax Added new commands...
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