- Supported Games
- CS: Source (v34)
ClientMod API is the server API for the modified CS: S v34 game ClientMod. It allows you to manage server-side client capabilities.
Implemented Features :
Requirements :
cstrike/cfg/sourcemod/clientmod/Core.cfg
Other Details :
Author : Reg1oxen
Website : https://clientmod.ru/
VK Group :
Discord Server : https://discord.gg/4gxWuAN
Launcher Download : https://clientmod.ru/?download
Full Game Download : Server API Github : https://github.com/Reg1oxeN/ClientMod-Api
Implemented Features :
Requirements :
- Sourcemod v1.8 or Higher
- CSSv34 Linux Server Build 4100 or CSSv34 Windows Server Build 4400
- Download the plugin zip file attached to this post.
- Extract the content of zip file and put it into cstrike folder of your server.
- Restart server.
- [ClientMod] Admin Chat
- [ClientMod] Advertisements
- [ClientMod] DeathNotice
- [ClientMod] Menu
- [ClientMod] Tags
- [ClientMod] Warmod
- [ClientMod] Allow Old
- [ClientMod] Pickup Weapon (Using USE Key)
- [ClientMod] Connect Announce
cstrike/cfg/sourcemod/clientmod/Core.cfg
C++:
// Config for ClientMod.smx / ClientMod API. Read carefully, use wisely!
// Which players can connect to server?
// -
// "-1" - Allow both Non-ClientMod and ClientMod players (With allowed version - clientmod_client_version_min). Players with outdated ClientMod version will be kicked.
// "0" - Allow all players. No one will be kicked.
// "1" - Allow only ClientMod players with allowed version (clientmod_client_version_min) of ClientMod. Non-ClientMod players and outdated version of clientmod players will be kicked.
// "2" - Allow Only ClientMod players with any version of ClientMod. Non-ClientMod players will be kicked.
// -
// Default: "0"
// Minimum: "-1.000000"
// Maximum: "2.000000"
clientmod_private "0"
// Minimum version of ClientMod to allow players to connect with. | If [clientmod_private] = "-1 or 1"
// -
// Default: "3.0.0.8220"
clientmod_client_version_min "3.0.0.8220"
// Kick Message that will be shown to players while kicking, if they try to connect to server with a version of ClientMod lower than [client mod_client_version_min]
// -
// Default: "Your version of ClientMod is too old to play on this server"
clientmod_client_version_min_message "You have outdated version of ClientMod.\nYou must upgrade your ClientMod from https://clientmod.ru/"
// Kick Message that will be shown to players while kicking, if the player is Non-ClientMod user. | If [clientmod_private] = "1 or 2"
// -
// Default: "The server is ClientMod users only. Download it from https://clientmod.ru"
clientmod_private_message "The server is for ClientMod users only. Download it from https://clientmod.ru/"
// Log information about players when they connect. The information includes what version of client they are using.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
clientmod_logging "1"
// Fixing players highlighting on the radar through smoke
// -
// 1 - Yes | 0 - No
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
clientmod_smoke_fix "1"
// Smoke correction from smoke grenades:
// -
// "0" - Disable
// "1" - Removing dust that interferes with the smoke and makes it transparent
// "2" - Reducing the time by 2 seconds, as in CS:S v91+
// "3" - "1st" and "2nd" modes together
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "3.000000"
clientmod_smoke_mode "3"
// 0 - Ordinary smoke from CS:S v34 | 1 - Smoke, like in CS:S v91+ | 2 - Smoke, like in CS:S v91+, but more dense
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
clientmod_smoke_type "2"
// Name of CT team in ScoreBoard / TAB
// -
// Default: ""
clientmod_team_ct "Counter-Terrorists"
// Name of TT team in ScoreBoard / TAB
// -
// Default: ""
clientmod_team_t "Terrorists"
// Display mode for items in ScoreBoard / TAB:
// -
// "1" - Don't show amount of money to anyone
// "2" - Amount of money is only seen by teammates
// "3" - Presence of bomb, tongs, and amount of money are shown according to cvar [mp_forcecamera]
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "3.000000"
se_scoreboard "3"
// Allow sv_pure processing by the client?
// -
// 1 - Yes | 0 - No
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
se_allowpure "1"
// Predict automatic bunnyhopping on the client side?
// -
// 1 - Yes | 0 - No
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
se_autobunnyhopping "0"
// Forcibly disable the sight on sniper rifles?
// -
// 1 - Yes | 0 - No
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
se_crosshair_sniper "1"
// Limit speed of bunnyhopping? Variable [se_disablebunnyhopping]
// -
// 1 - Yes | 0 - No
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
se_disablebunnyhopping "1"
// Multiplier of maximum bunny hopping speed from current maximum running speed
// -
// Default: "1.2"
// Minimum: "1.000000"
// Maximum: "2.000000"
se_disablebunnyhopping_scale "1.2"
// DON'T touch! Controlled only by variables [clientmod_smoke_type] and [clientmod_smoke_made]
// -
// Default: "0"
se_newsmoke "0"
// Activate the opus voice codec on the client. (0 = Disabled, 1 = Enabled)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
se_voice_opus "0"
// Quick duck fix (0 = Disabled, 1 = Enabled).
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
se_duckfix "1"
Author : Reg1oxen
Website : https://clientmod.ru/
VK Group :
CS:S v34 ClientMod | VK
ClientMod - это модифицированный клиент CSS v34, который включает в себя множество изменений, улучшений и исправлений.
vk.com
Launcher Download : https://clientmod.ru/?download
Full Game Download : Server API Github : https://github.com/Reg1oxeN/ClientMod-Api